Sega Saturn texture filter

Sharp sprite-like textures with 15-bit color and mesh transparency.

Open editor with Sega Saturn preset

What made Sega Saturn textures look like that

  • Quads instead of triangles, textures drawn as distorted sprites
  • 15-bit RGB and 4/8-bit palettes
  • Mesh (checkerboard) transparency instead of blending

Preset settings

Resolution64×64
Palette32 colors (median)
Ditheringbayer2
15-bit coloryes
Downscalenearest

Every value can be tweaked in the editor; drop in your own photo or texture to convert it.

Other styles