Build engine texture filter

Duke3D/Blood-like look: 256-color palette, crisp pixels and strong contrast.

Open editor with Build engine preset

What made Build engine textures look like that

  • Shared 256-color palette with shade tables
  • Hand-drawn pixel art, often 64×64 tiles
  • No filtering, crisp chunky pixels

Preset settings

Resolution64×64
Palette32 colors (kmeans)
Ditheringnone
15-bit colorno
Downscalenearest

Every value can be tweaked in the editor; drop in your own photo or texture to convert it.

Other styles